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» Final edit
blender question EmptyTue Dec 15, 2009 4:00 pm by myrmedon

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blender question

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blender question Empty blender question

Post  myrmedon Tue Mar 03, 2009 4:40 pm

Hey guys,

got a 64bit version of windows vista on my new PC (with a kick - @$$ processor, im loving it).... anyways, i was going to dwnld blender but it has nothing for 64bit windows!? Will the 32bit work? Waht should I do?

Cheers,
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blender question Empty Re: blender question

Post  radialronnie Wed Mar 04, 2009 7:11 am

find a custom build at Graphicall.org. http://www.graphicall.org/builds/index.php (find optimized builds at the second half of the page.)

this one might work for you if you have SSE4 enabled: http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=927
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Post  myrmedon Fri Mar 06, 2009 2:59 pm

ty, in chicago till tuesday, will get it all installed when i get back Smile
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Post  myrmedon Sun Mar 15, 2009 6:57 pm

Note: The 64bit release of Blender for Windows is still in a somewhat experimental stage: it doesn't support all possible features yet, like FFMPEG and Quicktime. It also may not start properly on non-Vista systems.

What that means is that with the 64 bit version of Blender you will not be able to render your animation with audio like you can in the 32 bit version.

Nothing to worry about though as the 32 bit version of Blender runs just fine on 64 bit Vista. I use both versions of Blender on mine: 64 bit when modeling, 32 bit for renders.

from blendernewbies forum...

are we rendering with audio in blender or outside after the animations are rendered?

Cheers,
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Post  radialronnie Mon Mar 16, 2009 11:17 am

hmm, thats a good questions. We won't directly render the animation with audio. First we render individual frames, then we sequence the shots together and add transition effects, and the audio. Thats what i think anyways.
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